Intersections of Video Games and Culture
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The Department of Languages, Literatures & Cultures is sponsoring a Spring 2021 lecture series on Intersections of Video Games and Culture, featuring four talks by leading scholars in game studies and related disciplines. This series is presented by the UD Game Studies and eSports program, and was organized by DLLC faculty Phillip Penix-Tadsen and Rachael Hutchinson. Speakers include Adrienne Shaw (Temple University), author of Gaming at the Edge: Sexuality and Gender at the Margins of Gamer Culture (2014); Alenda Y. Chang (University of California, Santa Barbara), author of Playing Nature: Ecology in Video Games (2019); Clara Fernández-Vara (New York University), author of Introduction to Game Analysis (2019); and Kishonna Gray (University of Illinois at Chicago), author of Intersectional Tech: Black Users in Digital Gaming (2020).
Session dates & titles are as follows:
Monday, March 29, 4:00 pm
Adrienne Shaw, "15-ish Years of Studying Representation in Games”
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Monday, April 12, 4:00 pm
Alenda Y. Chang, “Playing for the Planet”
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Thursday, April 29, 5:00 pm
Clara Fernández-Vara, “The Duality of Playful Plots in Detective Fiction and Games”
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Monday, May 10, 4:00 pm
Kishonna Gray, “Intersectional Tech: The Digital Experiences of Minoritized Gamers”
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For more information, please see the lecture series flyer.
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Intersections of Video Games and Culture
3/23/2021
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